Krakow Stadium, EURO 2012 (Poland)

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Estadio de Cracovia, EURO 2012 (Polonia)
Estadio de Cracovia, EURO 2012 (Polonia)
Estadio de Cracovia, EURO 2012 (Polonia)
  • Client: Krakow City Hall
  • Country: Poland
  • Start date: 2008
  • Ending date: 2011
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In preparation for the 2012 European Cup soccer tournament (known as “Euro 2012”), the City Council of Krakow announced a design competition for the refurbishment and expansion of the Krakow soccer stadium. In May 2008, the project, which included the demolition and reconstruction of the existing facility, was awarded to the Spanish joint venture formed by Estudio Lamela and SENER. In order for the new stadium to be ready for Euro 2012, the project had a very tight schedule, with construction documentation to be completed by the end of 2008 and construction had to be ready for beginning in the spring of 2009. The Stadium capacity was design for 15.000 seats. The existing stadium had a capacity of only 6,500 spectators, whereas the new stadium will provide seating for 15,000 spectators on the same site—while adding an adjacent indoor sports center for 2,500 spectators.

SENER’s design included an innovative retractable lighting system, preserving Krakow’s city skyline and views of its old city and Royal Palace. In order to cast enough illumination for night time play, the lights had to be a height of 20 meters, which would rise more than 9 meters above the rest of the structure. During the day, the lighting towers will be kept in the lowered position, remaining leveled with the top of the stadium, and will only be raised during evening games.

Theuseof RevitArchitecturemadeitpossiblefor SENER to delivera comprehensive conceptual design under very tight time constraints, a task that would have been extremely challenging and difficult using traditional CAD-based tools. It also allowed the designers to quickly explore various design options that maximize stadium capacity, while still adhering to the local building codes that govern seating design. The combined use of Revit Architecture (for the stadium) and Autodesk Inventor for the lighting system allowed SENER to not only coordinate the stadium’s complex geometry, but also gave the ability to digitally create 3D prototypes of the facility (using a stereolithography printer) and create photorealistic design renders (using Autodesk 3ds Max). These visualization techniques provided the design team with vital feedback both for making design decisions and for understanding potential interferences. In addition, the prototypes and renders were used to communicate the overall design to the competition jury and for the final bid presentations.

  • Scope:
  • Conceptual design
  • Preliminary design
  • Detailed design and Site Supervision, in collaboration with Lamela Studio

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